Heroic Adventure to Forge the Empress
Cunning bandits of the Middle Isles
One of the earliest native peoples of the Middle Isles, goblins were never fully conquered by the Empire. They still exist in a mostly tribal setting, surviving as scavengers, bandits, and in hunter-gatherer family groups.
Though they are intelligent enough to set traps and organize trade, their naturally aggressive and suspicious behavior prevents them from creating long-standing allegiances with any other groups, goblin or non-goblin alike. While this curbs the political power of a race that would otherwise overwhelm all others based purely on their rapid life-cycle, it also means that pacifying any tribe or clan is a temporary solution at best.
Goblins are a strange creature with an unusual life-span. Under specific conditions, older goblins will undergo a metamorphoses, becoming either hobgoblins or bugbears depending on the circumstances.
Cunning and underhanded merchants will sometimes pay off goblin tribes to ambush their rivals, a service most goblins are more than happy to provide.